But I understand why Blizzard would rather have all new rewards, and recolored Tier 20 Mythic looks aren’t a bad way to go about it… even if that Warrior set never really did much for me and does less in the recolor. Now, I admit, as someone who didn’t know that the various Mage Tower appearances would eventually be transmoggable outside of spec, I’m a little disappointed I never bothered with the original MT looks, and I wouldn’t have minded the chance to go for them again. (No word on rewards for Feral Druids, however.) And there’s one more reward for industrious players who complete all seven challenges across their characters: the Soaring Spelltome mount. Guardian Druids, who don’t benefit from transmog, will get a new fel variant of the werebear form. Instead, the Timewalking Mage Tower offers recolored Tier 20 sets, giving players who already did the content a reason to do it again. However, this new iteration of the Mage Tower won’t give new players the same rewards, so you don’t have a second chance at collecting Mage Tower Artifact appearances. The original challenges could be quite difficult, and Blizzard is tuning these encounters “with the intention of providing a meaningful level of difficulty to current players.” “Thwarting the Twins” for Balance Druid, Marksmanship Hunter, Frost Mage Shadow Priest, and Affliction Warlock.ĭuring Legion Timewalking, you’ll be able to run these challenges as much as you’d like - no word on whether it will require a currency like the original - and won’t require you to have acquired an Artifact weapon or any other Legion prerequisites.“End of the Risen Threat” for Restoration Druid, Mistweaver Monk, Holy Paladin, Holy Priest, and Restoration Shaman.“The Highlord’s Return” for Blood Death Knight, Vengeance Demon Hunter, Guardian Druid, Brewmaster Monk, Protection Paladin, and Protection Warrior.“Feltotem’s Fall” for Beast Mastery Hunter, Windwalker Monk, Discipline Priest, and Destruction Warlock.“The God-Queen’s Fury” for Arcane Mage, Retribution Paladin, Assassination Rogue, Enhancement Shaman, and Demonology Warlock.“An Impossible Foe” for Unholy Death Knight, Feral Druid, Fire Mage, Outlaw Rogue, Elemental Shaman, and Fury Warrior.“Closing the Eye” for Frost Death Knight, Havoc Demon Hunter, Survival Hunter, Subtlety Rogue, and Arms Warrior.Reputable - Increase Reputation gains with Armies of Legionfall. Knowledgeable - Chance to gain extra Artifact Power from Dungeons and Raids. This will change each time the Mage Tower is constructed. The Mage Tower will be available during Legion Timewalking weeks, with the same seven spec-specific challenges from the original: This is the highly-anticipated perk of the Mage Tower Variable Buff Speak to Commander Chambers to receive an additional buff. We already suspected this would be the case from early 9.1.5 datamining, which included teleport spells that sent players to Mage Tower locations suggested this beloved piece of solo content mode was returning, and that it would be retuned for current player power levels. Then the people who came before had it easier.Players have wanted the Mage Tower from Legion back ever since it went away at the end of that selfsame expansion, and now Blizzard has confirmed that Mage Tower challenges are returning patch 9.1.5. That’s why I said if they rescale then I get it.īut if right now it’s harder than it was before. Really it’s just a super silly reason to not let people get a simple cosmetic.Ĭhallenge and stuff I super understand though. Just they didn’t know they would like this game. That just because you were around a few years ago and had some fun then, that no one else is allowed to have it.ĭon’t you think it’s silly to think that being a fan at a certain time means that all future fans are automatically never going to be able to get what they want, just because they joined later. So basically just you were there at that time? We were told Blizzard will respect player investment, and achievement. We were told it was a trophy to award player skill during Legion. I fully think it’s harder now than it was back then due to scaling and the manner in which discipline had to go after it.īut it shouldn’t give artifact appearances still because the time for those came and went. I did it again now before any nerfs done to the encounter. That alone means it shouldn’t return regardless of situation. Because we were told when the original mage tower was around that it would be a time sensitive Legion specific trophy for people who had been around at the time.
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